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socom podcast 6 details I_icon_minitimeThu Aug 05, 2010 9:16 am by SGTboredom

» The Madden Champ
socom podcast 6 details I_icon_minitimeFri Jul 23, 2010 1:07 am by NinjaJay14

» Unfortunatly...
socom podcast 6 details I_icon_minitimeFri Jul 23, 2010 1:07 am by NinjaJay14

» Узшс Сщтагышщт
socom podcast 6 details I_icon_minitimeFri Jul 23, 2010 1:07 am by NinjaJay14

» PS Move yes or no?
socom podcast 6 details I_icon_minitimeSat Jul 17, 2010 2:26 pm by NinjaJay14

» Music to add
socom podcast 6 details I_icon_minitimeFri Jul 16, 2010 1:44 pm by Ez--e

» Anyone wanna join?
socom podcast 6 details I_icon_minitimeWed Jul 14, 2010 8:46 pm by NinjaJay14

» Ghost Recon Future Solder
socom podcast 6 details I_icon_minitimeMon Jul 12, 2010 12:25 pm by NinjaJay14

» My Awfull Luck
socom podcast 6 details I_icon_minitimeSun Jul 11, 2010 8:21 am by NinjaJay14



 socom podcast 6 details

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Join date : 2010-05-14
Age : 35
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PostSubject: socom podcast 6 details   socom podcast 6 details I_icon_minitimeFri May 28, 2010 8:40 pm

they said there will be a health regen but didnt say if it was only for sp or mp.
there prob won't be any grenade or shotgun knockdowns.
it wasn't confirmed but they had a lead developer on and he was saying how 1 mode per map is what he prefers so hopefully that will return in s4. and if anything, if another mode fits well, cool, but dont make them for everything because there not memorable that way.

the guest on the show like i said is a lead developer and is a huge socom fan. he was talking about s2 a lot and how he prefers the old cover system over the new. since it's a ZIPPER podcast, they talked about mag as well a little too.
here's a [You must be registered and logged in to see this link.]
it was the first one i listened to(i actually skimmed it for socom stuff) and it was pretty good.
a few guys on the socom forum make their own podcast discussing this one and i'll post it when it becomes available
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